Factsheet

Developer:
Desktop Dungeons
Based in Cape Town, South Africa

Founding date:
November 2007

Website:
DesktopDungeons.net

Press / Business Contact:
info@qcfdesign.com

Social:
Twitter
Youtube
Facebook
Google+

Releases:

Phone:
+27 82 4488066

Description

Desktop Dungeons is a quick-play puzzle roguelike. Explore randomly generated dungeons with a cast of disposable adventurers and try to defeat each dungeon's boss to bring back loot. Upgrade your Kingdom to access more classes, races and powerful items to help in your adventures.

History

Full Release

Desktop Dungeons has been available on Steam since 7th November 2013 for PC/Mac. It can also be played from DesktopDungeons.net using the Unity3D web player. Linux, iOS and Android versions coming soon.

The Beta

After the massive success of DD's alpha version (including an Excellence in Design award at the IGF), the decision was made to rework the game and bring it to as many platforms as possible. Unity proved to be the perfect environment and the Unity build of Desktop Dungeons was unveiled at the IGF Pavillion at the GDC in 2011. The beta went on to be exhibited at E3 2011 as part of the IndieCade Showcase and at IndieCade itself later in the year. In June 2011, we opened pre-orders for Desktop Dungeons and gave all pre-order customers access to the in-development beta. Since then the game has been updated every week, growing and evolving as we received feedback from our players. Some beta players have put thousands of hours into Desktop Dungeons and they don't appear to be done yet! The last version of the beta, update 128, went live on November 1st, 2013. Those who pre-ordered the Beta received free Steam keys with their purchase.

The Alpha

Desktop Dungeons emerged from the head of Rodain Joubert early in 2010. He put it up on the game development forum he frequented at the time. It exploded outwards from there and hasn't slowed down since. Shortly after the game's appearance on said forum, Danny Day and Marc Luck invited Rodain into their company, QCF Design, to finish the game. For most of 2010 they worked on refining the game, eventually entering the final build into the IGF, where it was nominated for two IGF awards. Desktop Dungeons won Excellence in Design and fell to Minecraft in the Grand Prize category. The alpha is still freely available on DesktopDungeons.net.

Projects

Videos

Long Trailer - Goat Contact YouTube

Short Trailer YouTube

Gameplay "Adventuring 101" trailer YouTube

Steam release date teaser trailer YouTube

Images

DesktopDungeons_Screenshot_5.png
DesktopDungeons_Screenshot_4.png
DesktopDungeons_Screenshot_3.png
DesktopDungeons_Screenshot_2.png
DesktopDungeons_Screenshot_1.png
desktop-dungeon-igf-gdc.png

There are far more images available for Desktop Dungeons, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Awards & Recognition

  • "Winner: Excellence in Design, IGF 2011" - Independent Games Festival, San Francisco, 2 March, 2011
  • "Nomination: Seamus McNally Grand Prize, IGF 2011" - Independent Games Festival, San Francisco, 2 March, 2011
  • "Finalist: IndieCade 2011" - Los Angeles, 8 October, 2011

Selected Articles

  • "It’s the perfect casual roguelike experience."
    - Dan Griliopoulos, PC Gamer
  • "Where I most enjoy DD is the moments where you seem stuck in an impossible situation, and the everything-must-go desperation which results."
    - Alec Meer, Rock, Paper, Shotgun
  • "This little gem of a game promises fast rewards, even faster battles, and treasure galore… all in 10 to 20 minutes."
    - James Floyd Kelly, Wired
  • "Remember when you thought this was a frivolous roguelike and not a seriously meaty strategy game that you’ll be playing for literally days? How silly of you."
    - Tom Chick, Quarter To Three

Team & Repeating
Collaborators

Marc Luck
Design, Programming

Danny Day
Design, Programming

Rodain Joubert
Design, Programming

Dorianne Dutrieux
Art and Illustration

Patrick Lambert
Art and Illustration

Przemysław Mikołaj Korczyński
Art and Illustration

Danny Baranowsky
Music

Grant Kirkhope
Music

Jordan Fehr
Sound Effects

Dren McDonald
Sound Effects

Contact

Inquiries
info@qcfdesign.com

QCF Design on Twitter
twitter.com/QCFdesign

Twitter: Danny Day
twitter.com/dislekcia

Twitter: Dorianne Dutrieux
twitter.com/damousey

Twitter: Rodain Joubert
twitter.com/RodainJoubert

Twitter: Marc Luck
twitter.com/AequitasZA

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks