The One True Path
Righto! Following last week’s enthusiastic balance tweaking session, we’ve been inundated with new commentary from Around The Internet regarding all the changes and special stuff that’s happened. We won’t be making any more radical tweaks just yet — we’re still gathering feedback on some evolving tactics — but we have been working on some new […]
Dwarf Fortress
Heyooo! This week comes armed with a whole bunch of sweet new balance adjustments, a startling number of those related to some pretty core stuff: spells, races and even classes. Some — such as the dwarf and the oft-maligned Transmuter — have received pretty radical makeovers, while other areas of the game have earned slightly […]
Sparkly and Chuggy
Hi, Kingdom Witch here. I’ve felt rather dissatisfied with my under-representation in people’s game profiles recently, so I’m cutting everyone a bit of slack and striking a deal with the local alchemist and that old demon-market, Bezar. We’re setting up a special branch of potion vendors in the dungeons so that people can buy mixtures […]
Here be goats!
So it looks like we’re finally hitting a part of the development cycle that can be considered “sophistication”, or something along those lines. In a nutshell, we’re slowing down content generation and major gameplay additions while focusing a lot more on the stuff that makes everything cleaner. Although you won’t be seeing much visual change […]
Welcome back!
Hello there, dungeoneers! It’s a brand new year, and we’re kicking it off with a brand new game structure: feedback from veterans and beginners alike has encouraged us to implement an overarching game narrative and trophy economy that will allow the average player to “win” a game of Desktop Dungeons at a formalised point in […]
Troubling Times pt 2
Kingdom Administrator! The land is in a state of utter turmoil! Monsters and heroes alike are scattering as parts of the world have begun shifting in and out of existence. Entire dungeon regions are no more, and others continue to be touched by the changes going on within our lands. What could have caused such […]
Troubling Times pt 1
Something most alarming is happening inside our Kingdom. The decay of godly power came as a shock to religious institutions a few weeks back, but now the land itself is beginning to exhibit turmoil, throwing out small tremors and minor earthquakes on a day to day basis. Adventurers report entire dungeons crumbling apart before they […]
OMG Vampires <3
There once was a player on Twitter Who suggested our vampires should glitter We thought it was fun To head a blog post with one When we announced the new playable critter There was also considerable dismay About a bonus class missing from play So we’re adding the Tinker Let’s hope: not a stinker! Go […]
Pactmaker version two!
Our Kingdom scholars have a rather embarrassing confession to make: until now, all inscriptions related to the newly-discovered (and somewhat enigmatic) Pactmaker have been read back to front, resulting in some very awkward agreements made by a bunch of adventurers who really didn’t know any better. This recent discovery has had a major impact on […]
Alchemy 101
Also! GameZone TV interviews the Desktop Dungeons team For countless centuries, even the mightiest of Kingdoms have struggled with poor plumbing and substandard weighting blocks. The solution to this crisis comes in the form of a near-legendary material known as “lead”, but few mortals have ever seen the material — and fewer still know […]