A wild HTML-based Desktop Dungeons appears!
A few months ago, a Desktop Dungeons fan by the name of Laurent Vaucher emailed us to say he was working on an HTML5 version of the alpha as a side project. Once we’d successfully calmed our crack squad of attack lawyers, we sent him the source code for the GM version of the game […]
Shifting sands
After a considerable period of dormancy, the Kingdom is once again stirring with promises of new adventures, new opportunities and, well, new tutorial messages. Veterans will now be able to explore a slightly more detailed northern desert empire, rummaging around the ruined city that houses the ancient demonic library — source of the malevolent Avatar. […]
Resurfacing!
Okay, so we’ve been on a kinda semi-announced-maybe hiatus for a good couple of weeks now. Great stuff happened during that time: things like expos and travel and IndieCade and random nudity and whatnot. After the dust settled, we decided to cruise over to a local coffee shop and have a nice long design chat […]
Beta Update: an open letter to the Kingdom
To the warm-blooded cowards of the “Heroic Kingdom”: Know that the great and noble Naga Empire has grown tired of your insolence and your encroachment upon its northern provinces. You have the gall to establish a civilisation right at our border while offering neither tribute nor fealty to the glorious Enlightened Emperor. Who gave you […]
Beta update: Soko and Crime
Greetings, Kingdom Administrator! As our forces continue scouring the southern swamplands for signs of the naga lord known as Kinisssch Ahau, a few minor matters are drawing our attention a bit closer to home. Aside from the relentless petitioning of the ever-whiny guild of Transmuters (forever pleading that they can, in fact, be useful and […]
Desktop Dungeons is an IndieCade 2011 Finalist
The IndieCade 2011 Finalists have been announced and we’re proud to say that Desktop Dungeons is one of them! We’ve known for about 2 weeks now (and keeping hush was proving pretty difficult). We’ve been making plans to get to Culver City for the festival, so Marc and Danny will be there, being odd and […]
Beta update: Kingdom renovation crew
Rapid expansion of the Kingdom has become a little problematic recently, so the board of People Who Care About Boring Economic Stuff has decided to divert expedition funding to some domestic maintenance matters. Our realm’s wizards are ironing out a few magical kinks here and there, priests are worshipping more fervently (to which the gods […]
Desktop Dungeons beta update: crazy old people
Hi, is this thing on? Hello? Oh, right, keyboard. Buttons and symbols and stuff. It feels a bit weird talking to everyone through a machine of all things, but I guess that’s just how the “modern world” works. So, yeah. Kingdom Witch here. Just thought I’d let you all know that the developers have finally […]
Beta update: Trouble in the Old West
The tireless Guild of Exploration continues to astonish us with what it discovers inside the ancient Western forest. Apparently, our Kingdom’s dragonspawn problem has been caused by the awakening of the world’s last true dragon, a mighty beast living inside a long-forgotten archipelago beyond druid territory. Scribes say that these creatures were hunted to the […]
Beta Update: Poke ye not the ancient ones
Sometimes balance is a difficult and dangerous thing. Our latest balance ideas involving Dracul: “Hey, what if we make some of his boons crash the game in order to discourage their use?” may not have been the best ideas ever, no matter how good they seemed at the time. Let’s hope that the other changes […]